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Hey, we’re AudioThing. We make high-quality audio plugins and try to do so ethically. We were customers and music lovers before being developers, so we get it. For many years…
Hey, we’re AudioThing. We make high-quality audio plugins and try to do so ethically. We were customers and music lovers before being developers, so we get it. For many years…
If you haven’t heard about it yet, CLAP (CLever Audio Plug-in API) is a new open standard for audio plugins and hosts announced last week by Bitwig and U-he. Check the…
One of the recent additions to our portfolio of plugins is based on a little-known, but fascinating thread in the history of sound recording, a thread that dates back to the 19th…
We’ve been making audio products for ten years, and we’d like to mark the occasion by looking back at the history of AudioThing and looking forward to its…
Who would be so reckless as to EQ a mix blindfolded?Well, for one, multi-platinum producer Matt Wallace (Maroon 5, Faith No More, John Hiatt, The…
The Dolby® A Trick was a technique used in the late 60s and early 70s to enhance the top end of recordings, especially vocal tracks, by using the encoding stage of a noise…
In February 2018 we sent a survey to our customers to help us plan things for the future. We need to make a few changes to improve the quality of our products, customer service,…
This is not a step-by-step tutorial on how to create soundscapes, but rather a collection of tips and processes that I’ve learned over the…
Convolution can be used to add reverberation or a specific tone to any input signal. For example, it can be used to recreate the reverb of a real space or the tone of a guitar…
Working on an audio plugin requires a lot of focus on several different aspects. The first step is always trying to find a good product idea, something new that’s never done…
In this tutorial, I’m going to show you how to compose 8bit/chiptune music for a video game soundtrack.If you are after that old-school chiptune synth sound, check out miniBit,…